Mix to any number of audio outputs
With MC, patches with 100 channels of audio look as simple as those with a single channel. The ability to manipulate so many audio channels and operations with so few objects will open up a previously hidden world of ideas.
Explore controlling complex soundscapes with MC
With MC, you can easily apply controls across a space of audio channels.
Everything you love about Max... multiplied
- Max 8 launches between 2x (Mac) and 20x faster (Windows)
- Large patches will load up to 4x faster
- Complex UI operations are significantly more responsive
In addition to these overall improvements, we've significantly enhanced specific real-time use cases including the coll object (up to 60x faster), Jitter texture to matrix copying, jit.world matrix output, and an updated physics engine.
Max 8 includes a Mappings feature inspired by DAWs such as Ableton Live.
Once you've mapped your controller, you can immediately starting playing as you patch.
With Mappings in Max, use a familiar workflow to set up hardware controls for more than just volume or filter cutoff. Trigger complex events, transform visuals, or adjust probabilities — all without adding any objects to your existing patches.
Vizzie is our collection of over 80 high-level modules for interactive video. It's already a perfect launchpad for learning Jitter, but now it's ready for serious use.
Vizzie is now powered by OpenGL for dramatic improvements in performance and flexibility.
Expand beyond 2D by mixing Vizzie modules with OpenGL Jitter features.
Use NodeJS to build custom servers or run small applications directly from your Max patch. With support for the vast NPM library, Node for Max connects your patches to thousands of possibilities.
Launch Node applications from within your Max patch, then control and interact with them.
Max 8 offers a more fluid and optimized patching experience. You'll notice numerous thoughtful refinements in addition to increased responsiveness. A few highlights: